Jan 19, 2006, 11:13 PM // 23:13
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#2
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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The henchies you get on your team in the practice arena seem to be the same kind of stupid henchies as before, and the Annihilation foes don't seem all that much brighter either. Nor do the actual challenge enemy henchies either.
Could be wrong, but they all seem as stupid, only difference being that the enemy henchies have different builds. Atleast that's how it looks to me...
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Jan 20, 2006, 02:50 PM // 14:50
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#3
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Desert Nomad
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I had tried the PvP... umm, trainer I guess it's called... anyway, made one of the Mesmer/Warriors that's pre-built just to try it out and see if I could get into the PvP. Till now, I found it boring. Well, I cast a spell here and there and found I was actually interupted by an AI henchmen on the other team. Cool, I thought to my self, AI is a little better. I have yet to see Henchies interupt anything, yet the creatures in the game constantly interupt.
I log out, delete the PvP character and log into my normal character. Picked up a few henchmen and head out to test them. No difference from before.
I don't think I was imagining things, so I return to PvP again, this time picking a custom built monk/ranger. I enchant myself and rush into battle. The enchantment was stripped and I was interupted a couple of times. I'm pretty sure the henchies never do this and was wondering if anyone else has come across this.
I can't see why the henchies don't have code for interupts and enchantment stripping and the monsters do.
So, has anyone else noticed this in the new PvP trainers, or was I on too much cold medicine?
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Jan 20, 2006, 02:54 PM // 14:54
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#4
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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i noticed monk henchies carry smite hex i belive and saw archer henchie bringins posion arrow
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